![]() Development was led by Eugene Jarvis, a pinball programmer at Williams Defender was Jarvis' first video game project and drew inspiration from Space Invaders and Asteroids. A shooting game featuring two-dimensional graphics, the game is set on a fictional planet where the player must defeat waves of invading aliens while protecting astronauts. The success resulted in sequels and the use of the character's likeness in merchandising, such as appearances on lunch boxes, toys, and an animated television show.ĭefender is an arcade video game developed and released by Williams Electronics in February 1981. It has been ported to numerous platforms. The game was Gottlieb's most successful video game and among the most recognized brands from the golden age of arcade video games. Q*bert was well received in arcades and among critics. Q*bert was developed under the project name Cubes, but was briefly named Snots And Boogers and during development. Lee designed the title character and original concept, which was then further developed and implemented by Davis. The game was conceived by Warren Davis and Jeff Lee. Players use a joystick to control the character. The objective is to change the color of every cube in a pyramid by making the on-screen character hop on top of the cube while avoiding obstacles and enemies. It is a 2D action game with puzzle elements that uses "isometric" graphics to create a pseudo-3D effect, and serves as a precursor to the isometric platformer genre. Q*bert is an arcade video game developed and published by Gottlieb in 1982.
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